Learn more about us

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We have been working since 2019

5

+

Years of Experience

15

+

Employees

20

+

Recurring Clients

80

+

Clients Worldwide

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IT: Smirnov Studio (NSS)

Nikita Smirnov's web studio is a young and rapidly growing IT company that has been developing and analyzing the market since early 2019. During this time, we have assembled a team of professionals from absolutely all the relevant fields for the year 2024.

Over the past 5 years, our team has managed to work in various niches with different types of businesses. We are capable of boosting any brand of any complexity, using the most advanced IT technologies.

It is in our interest to create a new concept of IT products, implement new technologies and use them when working with clients. Our primary task is to make clients study your products.

NSS — Young Productive Team

2019-2021

Our web studio was established in January 2019. In the first few years, we focused on working with small businesses and firmly established ourselves in the niche of GTA RolePlay gaming projects.

The beginning of the path
50 clients
5 employees
2021-2023

In the spring of 2021, we shifted our focus and started an offline business. We began collaborating with medium and large companies in Russia and established a presence in the construction market.

3 years of experience
120 clients
9 employees
1 personal project
The vector of development has been chosen
2022-2024

The studio has grown, and now it is a consciously chosen path of development. We are seeing an increase in our staff, and global and international companies are joining our customer base. As we move forward, we are committed to continually improving the quality of our services.

5 years of experience
300+ customers worldwide
15 employees
6 spheres
The global level of orders
3 personal projects
Soon

In 2025, we will update our progress. Join us in shaping our history.

How it all started — January 19, 2019

Our entire long—term history begins with a wonderful date — January 19, 2019. It was on this day that the founder of the studio (Nikita Smirnov) assembled the first team of freelancers with similar ambitions and interests in the GTA projects market. For the first 2 years, our team has been actively working on the market of online gaming projects with the Role-Play mode. Over 2 years, we have managed to earn over 500+ reviews every day, work with more than 50+ projects of various scales. Each project had its own game mode, a unique audience, each time we analyzed a new product and looked for the right solutions. In addition to providing services, we were engaged in the launch and management of turnkey projects, increased online gaming and brought projects to a new level of income. In addition to managing client projects, in the summer of 2021 we managed to successfully launch 3 of our own projects, gather a total audience of over 30,000+ registered accounts throughout Russia and the CIS, and all this in 2-3 months. The most successful project for us was the online game "Attempt RolePlay". It was this project that showed our status and the first significant indicator of the level of our team, on this project the record permanent online mark was 200 online.


Every week our studio developed, discovered new tools and types of services, studied the old and progressed daily. Every month, our team was replenished with new personnel, the headquarters increased, and the requests also increased. One of the main principles of our studio is openness, which is why we tell all interested supporters of our studio an explicit and honest story about our path, about our achievements and failures.


How did we choose the development vector — 2021-2022

After 2 years of active freelancing and the implementation of all our tasks in narrow niches, we decided to scale up. The framework of the team has been assembled, our studio is ready to provide a comprehensive range of services for all relevant positions — it's time to look for new clients. For the first 10 months, starting in the spring of 2021, we actively searched for customers from different types of businesses, implemented and created mock-ups of ready-made solutions for various commercial offers, starting from paintball clubs. We conducted cold calls, wrote back to all possible clients and looked for new ways of development. In the end, we gained a foothold in the Russian construction business market, which became a key point in the development of our company, which subsequently gave us the opportunity to enter the international and global market.


Since 2022 and to this day, we have been working with dozens of construction companies throughout Russia. All our achievements, written thanks and other results of fruitful work can be viewed in the portfolio section. We also want to highlight that this market gave us the opportunity to launch our first serious project, which is a subsidiary site of our studio — a 3D store of ready-made 3D projects for construction sites: 3d.smirnov-studio.com


A conscious path of development — 2022-2024

Starting in 2022, our development trends have grown significantly, we have made our first version of the site — we have gradually begun to scale and enter different niches. We cooperate with both online and offline businesses. For more than 5 years of productive work, our list of regular customers is over 80 customers worldwide. Already in 2023, we entered into direct cooperation with international and global online gaming projects, such as: Amazing Online, Stapets.GG, Amazing Online, MATRYOSHKA, CYBER RUSSIA, Namalsk Online and others. From offline businesses, large industrial production enterprises, construction companies, metal rolling companies and many others can be distinguished.


And for more information about our studio, see the FAQ section. Here we have compiled all the necessary questions about the principles of the studio, the terms of cooperation and a number of other interesting points!

Why you should choose us

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Great experience

Over 310 projects have been implemented on the market in 5 years

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Cost price

Own team on all cycles. We work without intermediaries

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Approach

Creatives from young professionals

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A reliable team

15 professionals with extensive work experience

Our clients

Our achievements in numbers

A tremendous experience

The studio was founded on January 19, 2019. For 5 years, we have been analyzing the market daily and improving the quality of services.

Completed projects

We have completed over 300+ tasks of increased complexity. We cooperate with international and global projects.

Staff of young employees

More than 15 young professionals work on your projects and improve their skills daily.

Personal projects of the studio

We are scaling up and trying to reach new service sectors. All projects can be found on the studio's affiliated websites.

In-demand areas

Our team includes professionals from all relevant fields for 2024.